﻿//by  张海军 710605420@qq.com
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using LazyFramework.UI;
using LazyFramework;

namespace LazyFramework.UI
{
    public class UILuaViewBase : UIViewBase
    {
        #region variables

        #endregion

        protected override void OnInitialize()
        {
            base.OnInitialize();
        }

        #region Fresh View Methods

        protected override void OnOpen()
        {
            base.OnOpen();
        }

        protected override void OnClose()
        {
            base.OnClose();
        }
        protected override void OnRelease()
        {
            base.OnRelease();
        }

        public void Destroy()
        {
          
        }
       
        #endregion

    }
}